#include"edoyun.h"
#define VERSION "1.0"
int ave(int a, int b) {
	return a * b / 2;
}

namespace edoyun {
	const char* GetVersion() {
		const char* str = VERSION;
		return str;
	}
}

#include<iostream>
int main() {
	std::cout << edoyun::GetVersion();
}